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	<title>MEE - Marroni Electronic Entertainment</title>
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	<link>http://marronigames.com</link>
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		<title>Give No Quarter: The New-School Arcade Experience</title>
		<link>http://marronigames.com/2010/08/give-no-quarter-the-new-school-arcade-experience/</link>
		<comments>http://marronigames.com/2010/08/give-no-quarter-the-new-school-arcade-experience/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 18:10:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=436</guid>
		<description><![CDATA[
That&#8217;s right.  Just posted a brand spankin&#8217; new blog on Gamasutra:
Give No Quarter: The New-School Arcade Experience
21st century arcades live in the phones in our pockets and are downloaded onto our HD consoles. Come along in-depth on the design of iBailout!! and analyses of other recent arcade titles as we discover the new-school arcade experience.
No [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://bit.ly/NewSchoolArcade"><img class="aligncenter size-large wp-image-428" title="Give No Quarter - The New-School Arcade Experience - TITLE" src="http://marronigames.com/wp-content/uploads/2010/08/givenoTITLE-1024x600.jpg" alt="Give No Quarter - The New-School Arcade Experience - TITLE" width="418" height="245" /></a></p>
<p>That&#8217;s right.  Just posted a brand spankin&#8217; new blog on Gamasutra:</p>
<p><a href="http://bit.ly/NewSchoolArcade">Give No Quarter: The New-School Arcade Experience</a></p>
<p><em>21st century arcades live in the phones in our pockets and are downloaded onto our HD consoles. Come along in-depth on the design of iBailout!! and analyses of other recent arcade titles as we discover the new-school arcade experience.</em></p>
<p>No jokin&#8217; in that there description and much thanks to Aaron Biggs of the D&#8217;s premier underground hip-hop crew, <a href="http://usmdetroit.com">United States of Mind</a>, for hooking up such nice photos and a quality graphical treatment.  You already learned of the <a href="http://www.gamasutra.com/blogs/NickMarroni/20100702/5474/Manufacturing_Meaning_The_Fed_in_iBailout.php">satire and meaning</a> of iBailout!!, now please take a look at its gameplay design.</p>
<p>Also, we had another nice, quick iBailout!! review a few weeks back.   Scroll down to the July 21, 2010 entry and you&#8217;ll find these great words: <a href="http://sports.espn.go.com/new-york/radio/news/story?page=RCars_Blog1">&#8220;A simple, well-designed homage to a true classic.&#8221;</a></p>
<p>Finally, hit that jump for an extra, vintage photo left over from the Give No Quarter blog.<span id="more-436"></span></p>
<p style="text-align: center;"><a href="http://bit.ly/NewSchoolArcade"><img class="aligncenter size-large wp-image-433" title="Give No Quarter - The New-School Arcade Experience - FROGGER" src="http://marronigames.com/wp-content/uploads/2010/08/Give-No-Quarter-The-New-School-Arcade-Experience-FROGGER-1024x600.jpg" alt="Give No Quarter - The New-School Arcade Experience - FROGGER" width="418" height="245" /></a></p>
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		<item>
		<title>A Kotaku Profile</title>
		<link>http://marronigames.com/2010/07/a-kotaku-profile/</link>
		<comments>http://marronigames.com/2010/07/a-kotaku-profile/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 05:13:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=423</guid>
		<description><![CDATA[
Kotaku&#8217;s Stephen Totilo was cool enough to talk with me last week about iBailout!!, what we&#8217;re doing at MEE and my personal game design thoughts and ideas and wrote up a profile that went live and has been featured on their site since a couple days ago.
Please take a gander and get a better idea [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kotaku.com/5587133/i-just-dont-like-living-in-a-culture-focused-on-meaninglessness"><img class="aligncenter size-medium wp-image-424" title="Kotaku" src="http://marronigames.com/wp-content/uploads/2010/07/Kotaku-300x168.jpg" alt="Kotaku" width="300" height="168" /></a></p>
<p>Kotaku&#8217;s Stephen Totilo was cool enough to talk with me last week about iBailout!!, what we&#8217;re doing at MEE and my personal game design thoughts and ideas and wrote up <a href="http://kotaku.com/5587133/i-just-dont-like-living-in-a-culture-focused-on-meaninglessness">a profile</a> that went live and has been featured on their site since a couple days ago.</p>
<p>Please take a gander and get a better idea of what&#8217;s going on &#8217;round these parts.</p>
<p>SPOILERS:</p>
<p>There&#8217;s been more than a few (by a few, I mean several dozen) highly critical commenters and it&#8217;s pretty brutal and ruthless over there for me, but I&#8217;m doing my best to keep it real and (mostly) engage civilly and on a high level.  Please feel free to join the party if you feel up to it, but know what the deal be.</p>
]]></content:encoded>
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		<title>Manufacturing Meaning: The Fed in iBailout!! &amp; GET BONUS: THE MOVIE (E3 2010)</title>
		<link>http://marronigames.com/2010/07/manufacturing-meaning-the-fed-in-ibailout-get-bonus-the-movie-e3-2010/</link>
		<comments>http://marronigames.com/2010/07/manufacturing-meaning-the-fed-in-ibailout-get-bonus-the-movie-e3-2010/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 21:31:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=406</guid>
		<description><![CDATA[A new blog got featured on Gamasutra today:  Manufacturing  Meaning: The Fed in iBailout!!

From the 244-character limit description:
In-depth on the construction of meaning in the world&#8217;s greatest game  about the Federal Reserve and most loving and innovative Ms. Pac-Man  homage, iBailout!!.  You&#8217;ve been warned.
And, one more thing.  (I haven&#8217;t yet [...]]]></description>
			<content:encoded><![CDATA[<p>A new blog got featured on Gamasutra today: <span> <a href="http://www.gamasutra.com/blogs/NickMarroni/20100702/5474/Manufacturing_Meaning_The_Fed_in_iBailout.php">Manufacturing  Meaning: The Fed in iBailout!!<br />
</a></span></p>
<p>From the 244-character limit description:</p>
<p>In-depth on the construction of meaning in the world&#8217;s greatest game  about the Federal Reserve and most loving and innovative Ms. Pac-Man  homage, iBailout!!.  You&#8217;ve been warned.</p>
<p>And, one more thing.  (I haven&#8217;t yet made it through the whole epic 90 minutes, so if I&#8217;ve said something foolish or otherwise offensive, it&#8217;s all a pack of damn lies.  Otherwise, it&#8217;s awesome and please enjoy.)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="475" height="292" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/O8uJE4PbqHM&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="475" height="292" src="http://www.youtube.com/v/O8uJE4PbqHM&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<item>
		<title>The Joystiq Indie Pitch: iBailout!!</title>
		<link>http://marronigames.com/2010/06/the-joystiq-indie-pitch-ibailout/</link>
		<comments>http://marronigames.com/2010/06/the-joystiq-indie-pitch-ibailout/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 02:50:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=390</guid>
		<description><![CDATA[At long last, iBailout!! graces the space of one of the big boys of Internet gaming sites and I present to you all: The Joystiq Indie Pitch: iBailout!!
It&#8217;s all you ever wanted to know and were afraid to ask about the shenanigans that go on at MEE.  Danishes?  Daiquiris?  Half-nakedness?  All this and more awaits, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2010/06/29/the-joystiq-indie-pitch-ibailout/"><img class="aligncenter size-medium wp-image-395" title="joystiq-indie-pitch-ibailout" src="http://marronigames.com/wp-content/uploads/2010/06/joystiq-indie-pitch-ibailout2-300x185.jpg" alt="joystiq-indie-pitch-ibailout" width="300" height="185" /></a>At long last, iBailout!! graces the space of one of the big boys of Internet gaming sites and I present to you all: <a href="http://www.joystiq.com/2010/06/29/the-joystiq-indie-pitch-ibailout">The Joystiq Indie Pitch: iBailout!!</a></p>
<p>It&#8217;s all you ever wanted to know and were afraid to ask about the shenanigans that go on at MEE.  Danishes?  Daiquiris?  Half-nakedness?  All this and more awaits, ladies and gentlemen.</p>
<p>Get to clickin&#8217;.</p>
<p>UPDATE: Hit the jump for the question that was TOO HOT FOR JOYSTIQ!!11</p>
<p><span id="more-390"></span></p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 		A:link { so-language: zxx } --></p>
<p style="margin-bottom: 0in;"><strong>What one thing would you tell someone to convince them to get your game?</strong></p>
<p style="margin-bottom: 0in;"><span style="text-decoration: line-through;">Either </span><span style="text-decoration: line-through;"><em>iBailout!!</em></span><span style="text-decoration: line-through;"> or your brains are going to be on that iPhone!!</span> We humbly and sincerely request you purchase <span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8"><em>iBailout!!</em></a></span></span></span> and share your honest thoughts in a review on the App Store.</p>
]]></content:encoded>
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		<item>
		<title>MEE Live From E3 2010</title>
		<link>http://marronigames.com/2010/06/mee-live-from-e3-2010/</link>
		<comments>http://marronigames.com/2010/06/mee-live-from-e3-2010/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 02:54:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=382</guid>
		<description><![CDATA[
MEE is live and local at E3 2010 and, not only that, but we&#8217;ve got the single coolest piece of swag at the show (believe it&#8211;please): MEE E3 2010 Limited Edition iBailout!! Promo Codes!!11
If you&#8217;re lucky enough to track us down (or are just a cool journalist who appreciates a good game about the Federal [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8"><img class="aligncenter size-medium wp-image-383" title="iBailout!! MEEE3201045H0" src="http://marronigames.com/wp-content/uploads/2010/06/iBailout-MEEE3201045H0-300x175.jpg" alt="iBailout!! MEEE3201045H0" width="300" height="175" /></a></p>
<p>MEE is live and local at E3 2010 and, not only that, but we&#8217;ve got the single coolest piece of swag at the show (believe it&#8211;please): MEE E3 2010 Limited Edition iBailout!! Promo Codes!!11</p>
<p>If you&#8217;re lucky enough to track us down (or are just a cool journalist who appreciates a good game about the Federal Reserve and can get down with a most loving and innovative Ms. Pac-Man homage) you may just earn one of only 50 of these awesome little cards.</p>
<p>And, you can definitely <a href="http://twitter.com/marronigames">follow on twitter</a>, as there&#8217;ll be E3 tweetin&#8217; a plenty goin&#8217; down&#8211;don&#8217;t be afraid to give us a shout and join in.</p>
<p>Peace and iBailout!!, all.</p>
]]></content:encoded>
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		<title>This 28th Annual Golden Joystick Awards, Vote iBailout!!</title>
		<link>http://marronigames.com/2010/05/this-28th-annual-golden-joystick-awards-vote-ibailout/</link>
		<comments>http://marronigames.com/2010/05/this-28th-annual-golden-joystick-awards-vote-ibailout/#comments</comments>
		<pubDate>Mon, 17 May 2010 23:39:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=360</guid>
		<description><![CDATA[
That&#8217;s right, folks.  iBailout!!, the world&#8217;s greatest game about the Federal Reserve and most loving and innovative Ms. Pac-Man homage is asking for your support in the 28th Annual Golden Joystick Awards.
In the Downloadable, Portable, and Ultimate Game of the Year Categories, iBailout!! is counting on your votes to propel it onto the Golden Joystick [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.computerandvideogames.com/joystick/vote.php"><img class="aligncenter size-medium wp-image-369" title="GJA2010_logo_illo" src="http://marronigames.com/wp-content/uploads/2010/05/GJA2010_logo_illo-300x175.jpg" alt="GJA2010_logo_illo" width="300" height="175" /></a></p>
<p><span style="color: #000000;">That&#8217;s right, folks.  <a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8">iBailout!!</a>, the world&#8217;s greatest game about the Federal Reserve and most loving and innovative Ms. Pac-Man homage is asking for your support in the <a href="http://www.computerandvideogames.com/joystick/vote.php">28th Annual Golden Joystick Awards</a>.</span></p>
<p><span style="color: #000000;">In the Downloadable, Portable, and Ultimate Game of the Year Categories, iBailout!! is counting on your votes to propel it onto the Golden Joystick Awards Shortlists and beyond.</span></p>
<p><span style="color: #000000;"><span id="more-360"></span></span></p>
<p><span style="color: #000000;">I&#8217;ve already written previously in great depth on <a href="http://marronigames.com/2009/12/why-ibailout-is-the-best-arcade-game-ever/">why iBailout!! is awesome</a>, but, the executive summary is thus:</span></p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } --> <!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 		A:link { so-language: zxx } --></p>
<ul>
<li><span style="color: #000000;">iBailout!! is a fun 	new twist on the classic Ms. Pac-Man formula:  Enemy mobs work like 	snakes that grow depending upon how much money you eat and, if you 	cut them in half while on a martial law/power-up run, they&#8217;ll form 	two completely separate enemy mobs, adding an entirely new tactical 	layer of depth and strategy to the classic arcade experience.</span></li>
</ul>
<ul>
<li><span style="color: #000000;">iBailout!! represents a brand new school of thought on the traditional arcade experience and, through a liberal 1-UP bonus system and bailout bonus rounds (&#8217;cause you&#8217;re too awesome to fail), we&#8217;ve delivered a game that&#8217;s accessible to everyone, yet still rewards those old-school, practiced arcade skills.</span></li>
</ul>
<ul>
<li><span style="color: #000000;">Finally, iBailout!! isn&#8217;t just 	another pretty face and is in fact </span>a 	fun, mature game for  fun, mature people (if you&#8217;re reading this, that&#8217;s you).  Its vicious satire of the Federal Reserve, in 	the seemingly innocent form of a Ms. Pac-Man homage, offers the sort 	of real and meaningful gaming experience that you just can&#8217;t get 	anywhere else&#8211;on your iPhone, or off.</li>
</ul>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 		A:link { so-language: zxx } --><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } -->For these reasons and more, please <a href="http://www.computerandvideogames.com/joystick/vote.php">vote iBailout!!</a> in the Downloadable, Portable and Ultimate Game of the Year Categories in this year&#8217;s 28th Annual Golden Joystick Awards&#8211;and please be snappy about it too, &#8217;cause voting ends on the 22nd.</p>
<p>Much thanks and only the heartiest of iBailout!!&#8217;s, all.</p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } --></p>
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		<title>iBailout!! &amp; iLikeCereal!! Raised a Hundo for Haiti :) &amp; We Didn&#8217;t Win Any Best App Ever Awards :(</title>
		<link>http://marronigames.com/2010/04/ibailout-ilikecereal-raised-a-hundo-for-haiti-we-didnt-win-any-best-app-ever-awards/</link>
		<comments>http://marronigames.com/2010/04/ibailout-ilikecereal-raised-a-hundo-for-haiti-we-didnt-win-any-best-app-ever-awards/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 01:53:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=330</guid>
		<description><![CDATA[Should have posted this info about 10 weeks or so ago, but here it is now and better late than never, I trust:

It&#8217;s kinda foggy after a couple months and I don&#8217;t have all of the exact details at the tip of my fingers (and, besides, the iPhone 4G leaked; what&#8217;s a Haiti?), but iBailout!! [...]]]></description>
			<content:encoded><![CDATA[<p>Should have posted this info about 10 weeks or so ago, but here it is now and better late than never, I trust:</p>
<p style="text-align: left;"><a href="http://apprelief.com"><img class="aligncenter" title="App Relief logo" src="http://apprelief.com/img/top-nav_r1_c1.png" alt="" width="601" height="91" /></a></p>
<p style="text-align: left;">It&#8217;s kinda foggy after a couple months and I don&#8217;t have all of the exact details at the tip of my fingers (and, besides, the iPhone 4G leaked; what&#8217;s a Haiti?), but iBailout!! moved 56 copies, at $1.99 a pop, from 1/25 &#8211; 1/31, the week for which we donated its sales towards Haiti disaster relief, and iLikeCereal!! moved around 30 or 40 copies during the longer period that we donated its sales, also at $1.99 a piece.  After Apple&#8217;s cut, that leaves us with $1.40 to donate per copy of iBailout!! and iLikeCereal!!, so we ended up raising a little over $100 to help out Haiti.</p>
<p style="text-align: left;"><span id="more-330"></span></p>
<p style="text-align: left;">I added a little sugar on top to what iLikeCereal!! earned and donated 75 smackers to <a href="http://crosscatholic.org/">Cross International Catholic Outreach</a> myself and I urged Hands-On to donate iBailout!!&#8217;s share there as well.  I chose Cross International because I wasn&#8217;t able to dig up any dirt on them in a half-hour of Googling and <a href="http://www.bbb.org/charity-reviews/national/relief-and-development/cross-international-in-pompano-beach-fl-2199">their BBB page</a> looked nice too.</p>
<p style="text-align: left;">$100 bucks is $100 bucks and I&#8217;m glad that we raised what we did.  All in all, <a href="http://apprelief.com/">App Relief</a> raised over 30 Gs towards Haiti disaster relief.  None too shabby and thanks <a href="http://tapme.info/">Tap Me! Games</a>, <a href="http://www.mindjuice.net/">Mind Juice Media</a>, <a href="http://www.runningwithscissorsgame.com/">Sleek Games</a>, <a href="http://www.realmsapart.com/">Realms Apart Studios</a> and all the rest for organizing and participating in App Relief&#8211;I&#8217;m guessing <a href="http://freeverse.com/">Freeverse</a> probably deserves a big shout out for their part in that too.</p>
<p style="text-align: left;">
<p style="text-align: left;"><a href="http://bestappever.com/awards/2009/winner/argm"><img class="aligncenter" title="BAE logo" src="http://bestappever.com/images/logo_wide_2009.png" alt="" width="567" height="56" /></a></p>
<p style="text-align: left;">
<p style="text-align: left;">And, sadly, no, iBailout!! didn&#8217;t win Best Arcade Game in the 2009 Best App Ever Awards (honorable mention, ftw), but I think for us coming out of absolutely nowhere, having not sold any kind of serious numbers like the rest of the nominees, getting nominated at all is pretty sweet.</p>
<p style="text-align: left;">Thanks to everyone who voted for us to be nominated and to win and a special thank you to <a href="http://www.bluesnews.com/cgi-bin/blammo.pl?mode=archive&amp;display=20091228&amp;oneday=true">Blue&#8217;s News</a> for linking to our <a href="http://marronigames.com/2009/12/why-ibailout-is-the-best-arcade-game-ever/">&#8216;Why iBailout!! is the Best Arcade Game Ever&#8217;</a> post&#8211;I&#8217;m pretty sure their one link was what gave us enough votes to get nominated.</p>
<p style="text-align: left;"><a rel="attachment wp-att-341" href="http://marronigames.com/2010/04/ibailout-ilikecereal-raised-a-hundo-for-haiti-we-didnt-win-any-best-app-ever-awards/1trekff6/"><img class="aligncenter size-medium wp-image-341" title="1trekff6" src="http://marronigames.com/wp-content/uploads/2010/04/1trekff6-300x181.jpg" alt="1trekff6" width="300" height="181" /></a></p>
<p style="text-align: left;">
<p style="text-align: left;">Again, much thanks to all who voted and all who donated (via their iBailout!! and iLikeCereal!! purchases; and just on their own too, of course) and we&#8217;ll try to be more up to date with our news in the future.  Speaking of news, though, we&#8217;ve got some real, real seriously awesome stuff to share with you all just as soon as the stars align, so be sure to stay tuned, folks.</p>
<p style="text-align: left;">We haven&#8217;t made a dime yet, but the force is strong with us and we&#8217;ve got indie spirit to burn and we&#8217;re about to go boldly where no man has gone before.  We hope you&#8217;ll join us.</p>
<p style="text-align: left;">Peace and iBailout!!, all.</p>
<p style="text-align: left;">
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		<title>The Fashionably Late MEE GDC Post-Show Post</title>
		<link>http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/</link>
		<comments>http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/#comments</comments>
		<pubDate>Sat, 20 Mar 2010 00:03:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=282</guid>
		<description><![CDATA[
Hey, all.  The world&#8217;s greatest developers of the world&#8217;s greatest game about the Federal Reserve/innovative Ms. Pac-Man homage, iBailout!!, are back from GDC (about a week ago, actually, but who&#8217;s keeping track?) and it was most definitely solid and we are feeling very much inspired&#8211;nay, cocksure, even.  I was tweeting and blogging the entire conference [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-293" href="http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/independent-games-festival/"><img class="aligncenter size-medium wp-image-293" title="Independent Games Festival" src="http://marronigames.com/wp-content/uploads/2010/03/Independent-Games-Festival-300x225.jpg" alt="Independent Games Festival" width="300" height="225" /></a></p>
<p>Hey, all.  The world&#8217;s greatest developers of the world&#8217;s greatest game about the Federal Reserve/innovative Ms. Pac-Man homage, <a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8">iBailout!!</a>, are back from GDC (about a week ago, actually, but who&#8217;s keeping track?) and it was most definitely solid and we are feeling very much inspired&#8211;nay, <a href="http://www.hardcasual.net/2010/03/16/gdc-imbues-cocksure-codemonkey-with-false-sense-of-coolness/">cocksure</a>, even.  I was tweeting and blogging the entire conference <a href="http://twitter.com/marronigames">@marronigames</a> and posting the day&#8217;s impressions for Complex.  Here&#8217;s the whole spicy enchillada in one handy place, along with some nice exclusive business just for you fine visitors of this here MEE site.  Dig in and iBailout!!, people:</p>
<p><span id="more-282"></span></p>
<p><strong><a href="http://www.complex.com/blogs/2010/03/09/complex-presents-gdc-week-twitter-style/">On the Way to the Show</a></strong></p>
<p><strong>&#8216;Twas the Night Before GDC</strong></p>
<p style="text-align: center;"><strong><a rel="attachment wp-att-283" href="http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/ff-xiii-crystal-glass-giftbag/"><img class="size-medium wp-image-283 aligncenter" title="FF XIII crystal glass giftbag" src="http://marronigames.com/wp-content/uploads/2010/03/FF-XIII-crystal-glass-giftbag-225x300.jpg" alt="FF XIII crystal glass giftbag" width="225" height="300" /></a></strong></p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } 		A:link { so-language: zxx } --></p>
<p style="margin-bottom: 0in;">So, first night of GDC festivities are down and Square Enix&#8217;s <em>FF XIII</em><span style="font-style: normal;"> launch event was pretty tight. </span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><a rel="attachment wp-att-284" href="http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/ffxiii-voice-actors/"><img class="alignleft size-medium wp-image-284" title="FFXIII  voice actors" src="http://marronigames.com/wp-content/uploads/2010/03/FFXIII-voice-actors-225x300.jpg" alt="FFXIII  voice actors" width="225" height="300" /></a><br />
</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">The panel event on the impact on gaming of the </span><em>FF</em><span style="font-style: normal;"> series, featuring game industry legends Graeme Devine (</span><em>7</em><sup><em>th</em></sup><em> Guest</em><span style="font-style: normal;">), Chris Taylor (</span><em>Total Annhilation</em><span style="font-style: normal;">, Gas Powered Games), Mark Cerny (</span><em>Crash Bandicoot</em><span style="font-style: normal;">, </span><em>Spyro</em><span style="font-style: normal;">, </span><em>Ratchet and Clank</em><span style="font-style: normal;">), Feargus Urquhart (</span><em>Fallout 2</em><span style="font-style: normal;">, Obsidian), Corrine Yu (</span><em>Halo</em><span style="font-style: normal;">), and </span><em>FF XIII</em><span style="font-style: normal;"> Director,<br />
</span></p>
<div id="attachment_285" class="wp-caption alignright" style="width: 235px"><a rel="attachment wp-att-285" href="http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/motomu-toriyama-ff-xiii-director-w-g4-host/"><img class="size-medium wp-image-285 " title="Motomu Toriyama - FF XIII Director w G4 host" src="http://marronigames.com/wp-content/uploads/2010/03/Motomu-Toriyama-FF-XIII-Director-w-G4-host-225x300.jpg" alt="Motomu Toriyama - FF XIII Director w G4 host" width="225" height="300" /></a><p class="wp-caption-text">Motomu Toriyama - FF XIII Director</p></div>
<p>Motomu Toriyama, was cool to see too.   And, the appearances by Square Enix head Yoichi Wada and <em>FF XIII</em><span style="font-style: normal;"> voices Troy Baker and Ali Hillis (a.k.a. </span><em>Mass Effect</em><span style="font-style: normal;">&#8217;s Liara Tsoni) sealed the deal—the </span><em>XIII</em><span style="font-style: normal;"> crystal champagne glass in the pink frilly giftbag was none too shabby neither.</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">Now, it&#8217;s off to GDC proper to see what 2D Boy&#8217;s Ron Carmel (</span><em>World of Goo</em><span style="font-style: normal;">), has to say about breaking indie game devs free from the evils of not havin&#8217; any cash, and his and a host of other key indies&#8217; new and most tantalizing venture: </span><span style="color: #000080;"><span lang="zxx"><a href="http://indie-fund.com/"><span style="font-style: normal;">Indie Fund</span></a></span></span><span style="font-style: normal;">.   You know you love your </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://www.youtube.com/watch?v=EqhB77AZHGQ"><em>iBailout!!</em></a></span></span></span><span style="font-style: normal;">, right, Ron?</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">That&#8217;s all for now, folks, and please follow </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://twitter.com/marronigames"><span style="font-style: normal;">@marronigames</span></a></span></span></span><span style="font-style: normal;"> to get in on the action and hit me up with those always stimulating questions and comments.</span></p>
<p style="margin-bottom: 0in; font-style: normal;">Peace.</p>
<p><a href="http://www.complex.com/blogs/2010/03/10/gdc-recap-day-one/"><strong>GDC Day #1</strong></a></p>
<p><strong><a href="http://www.complex.com/blogs/2010/03/11/gdc-recap-day-two/">GDC Day #2</a></strong></p>
<p><a href="http://www.complex.com/blogs/2010/03/12/gdc-recap-day-three/"><strong>GDC Day #3</strong></a></p>
<p>UPDATE: I made a little bit of an error in this post.  It should read:</p>
<p>&#8220;Wrapping up at the Independent Games Festival and the Game Developers  Choice Awards, Tiger Style’s iPhone masterpiece, <em>Spider: The Secret  of Bryce Manor</em>, took the top iPhone honors with <em>Monaco</em>, the  four player espionage game, getting the best indie nod and<em> Uncharted  2</em> taking pretty much everything else in the main awards categories.  John   Carmack of id Software&#8230;&#8221;</p>
<p><strong>GDC Day #4</strong></p>
<div id="attachment_274" style="width: 310px;">
<div id="attachment_274" class="wp-caption aligncenter" style="width: 310px"><a rel="attachment wp-att-274" href="http://marronigames.com/gdc-day-4/ibailout-team-sound-designer-musician-anthony-fuzion-drummond-conserving-energy-2/"><img class="size-medium wp-image-274" title="iBailout!! team Sound Designer &amp; Musician, Anthony 'Fuzion' Drummond, conserving energy" src="http://marronigames.com/wp-content/uploads/2010/03/iBailout-team-Sound-Designer-Musician-Anthony-Fuzion-Drummond-conserving-energy1-300x225.jpg" alt="iBailout!! team Sound Designer &amp; Musician, Anthony 'Fuzion' Drummond, conserving energy" width="300" height="225" /></a><p class="wp-caption-text">iBailout!! team Sound Designer &amp; Musician, Anthony &#39;Fuzion&#39; Drummond, conserving energy after the 2K party.</p></div>
</div>
<p style="margin-bottom: 0in;">The days are starting to run  together and supplies are going fast.  They’ve been attacking regularly  and they seem to be intelligent, almost learning somehow.   The <em>iBailout!!</em> team is keepin’ it real in SF, though, and doing our best to conserve  energy—we’re holed up, locked and loaded and ready to roll for whatever  comes the way of the world’s best developers of the world’s bestest game  about the Federal Reserve.   <span style="text-decoration: line-through;">Bring it on.</span><span style="text-decoration: none;"> It’s already been brought.</span></p>
<div id="attachment_273" style="width: 235px;">
<div id="attachment_273" class="wp-caption aligncenter" style="width: 235px"><a rel="attachment wp-att-273" href="http://marronigames.com/gdc-day-4/sids-gdc-keynote/"><img class="size-medium wp-image-273" title="Sid's GDC Keynote" src="http://marronigames.com/wp-content/uploads/2010/03/Sids-GDC-Keynote-225x300.jpg" alt="Sid's GDC Keynote" width="225" height="300" /></a><p class="wp-caption-text">Sid&#39;s GDC Keynote</p></div>
</div>
<p style="margin-bottom: 0in;">In other news, Sid Meier (<em>Sid Meier’s  Civilization</em><span style="font-style: normal;">, </span><em>Sid  Meier’s Pirates!</em><span style="font-style: normal;"> and </span><em>Sid  Meier’s Everything I Do is Fucking Amazing and Will Swallow Your Life  Away Into a Vast Pit of Absolute Awesomeness</em><span style="font-style: normal;">) delivered the keynote speech of the Game  Developers Conference on ‘The Psychology of Game Design: Everything  You Know is Wrong’ and proceeded to inspire the shit out of the entire  games industry with his observations on, among many other very  interesting things, why it’s wise to make your players feel like the  shit (because it’s more fun when you win, of course) and why a  perception of fairness is more important than actually being fair  (again, because the player is king and what they think goes).</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">The  indie games Nuovo (that’s indie for new) Sessions continued to keep it  real with real nice presentations on black-and-white puzzler </span><em>Closure</em><span style="font-style: normal;">, new-school Atari game </span><em>A Slow  Year</em><span style="font-style: normal;">, the, according to designer  Cactus, “really simple game that looks weird,” </span><em>Tuning</em><span style="font-style: normal;">, and the paint-the-walls-to-find-the-walls  FPS, </span><em>The Unfinished Swan</em><span style="font-style: normal;">, among others.</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">The day  finished on a high note with some most delicious inside-out BLTs (as  tasty and bacony as they sound) courtesy of 2K Games at their </span><em>Civ  V/Mafia II</em><span style="font-style: normal;"> party (I hope you  enjoyed your personal </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a onclick="javascript:pageTracker._trackPageview('/outbound/article/itunes.apple.com');" href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8"><em>iBailout!!</em></a></span></span></span><span style="font-style: normal;"> demo, Sid—we sure did). </span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">Tomorrow  holds the promise of a bright and early </span><em>Shadow Complex</em><span style="font-style: normal;"> talk and, as always, people, get down or  lay down: </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a onclick="javascript:pageTracker._trackPageview('/outbound/article/twitter.com');" href="http://twitter.com/marronigames"><span style="font-style: normal;">@marronigames</span></a></span></span></span></p>
<p style="margin-bottom: 0in; font-style: normal;">Peace.</p>
<p style="margin-bottom: 0in; font-style: normal;">
<p><strong>GDC Day #5</strong></p>
<p><strong><a rel="attachment wp-att-298" href="http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/photo/"><img class="aligncenter size-medium wp-image-298" title="Closure" src="http://marronigames.com/wp-content/uploads/2010/03/photo-225x300.jpg" alt="Closure" width="225" height="300" /></a><br />
</strong></p>
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<p style="margin-bottom: 0in;">All&#8217;s well that ends well and this year&#8217;s GDC went pretty damn well.</p>
<p style="margin-bottom: 0in; font-style: normal;">I missed that <em>Shadow Complex </em><span style="font-style: normal;">talk that I teased yesterday, but the &#8216;Comedy in Games&#8217; panel with Lucasarts vet and current Double Fine grand poobah, Tim Schafer (</span><em>The Secret of Monkey Island</em><span style="font-style: normal;">, </span><em>Psychonauts</em><span style="font-style: normal;">, </span><em>Brutal Legend</em><span style="font-style: normal;">), among others, helped make up for it a little bit.   Schafer went into his influences a bit on how he and his team are constantly working on trying not to censor themselves and</span> just let it flow (e.g., the more absurd, the more absurd (no worries about any three-headed monkeys)).</p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">At the Independent Games Festival pavilion, </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://www.closuregame.com/"><em>Closure</em></a></span></span></span><span style="font-style: normal;"> (IGF &#8216;10 Excellence in Audio Award winner) is only looking nicer and nicer with time and should be very cool when it finally hits the consoles.   I actually checked these two out yesterday, but </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://gamejolt.com/freeware/games/action/enviro-bear-2000/211/"><em>Enviro-Bear 2000</em></a></span></span></span><span style="font-style: normal;"> (just click the link and play it) was certainly entertaining and student showcase, old-school point-n-click, sci-fi noir adventure <a href="http://www.bigbluecup.com/yabb/index.php?topic=35594.0"><em>Boryokudan Rue</em></a> </span><em><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://www.bigbluecup.com/yabb/index.php?topic=35594.0"><span style="font-style: normal;"> </span></a></span></span></span></em><span style="font-style: normal;">is really looking and playing super sharp as well.</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">Wrapping up the conference, Will Wright (</span><em>SimCity</em><span style="font-style: normal;">, </span><em>The Sims</em><span style="font-style: normal;">, </span><em>Spore</em><span style="font-style: normal;">) made a mostly surprise appearance (his session was scheduled pseudonymously as Phaedrus), delivering his thoughts on the &#8216;Metaphysics of Game Design&#8217;.   It was a very broad talk that touched on many disciplines, but the main points that he was driving home were on how our rapidly developing technologies are shaping not only the future, but us ourselves, socially and physically and that there&#8217;s never been a more exciting than now for video games.   He didn&#8217;t use the word transhumanism (see: </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://www.youtube.com/watch?v=QDJ7-OUPMto"><em>Deus Ex 3: Human Revolution</em></a></span></span></span><span style="font-style: normal;">), but that&#8217;s exactly what he was getting at and, as far as I&#8217;m concerned, microchip, or otherwise, implants aren&#8217;t so cool and I won&#8217;t be lining up for one like I did the Wii—I&#8217;m with him on the state of gaming (it being supremely awesome and exciting right now unlike any time before, and all), though.</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"> </span></p>
<div id="attachment_299" class="wp-caption aligncenter" style="width: 235px"><a rel="attachment wp-att-299" href="http://marronigames.com/2010/03/the-fashionably-late-mee-gdc-post-show-post/in-flight-back-to-the-d/"><img class="size-medium wp-image-299" title="in flight - back to the D" src="http://marronigames.com/wp-content/uploads/2010/03/in-flight-back-to-the-D-225x300.jpg" alt="In flight, back to the D." width="225" height="300" /></a><p class="wp-caption-text">In flight, back to the D.</p></div>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">But, that is it, people.   I hope you enjoyed the Complex/MEE GDC 2010 coverage as much as I did bringing it to you all.   Please don&#8217;t forget to get your daily dose of the world&#8217;s greatest game about the Federal Reserve/innovative Ms. Pac-Man homage, </span><a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8"><em><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><span style="font-style: normal;"> </span></span></span></span></em></a><span style="font-style: normal;"><a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8"><em>iBailout!!</em></a>, in and, of course, stay in touch: </span><span style="color: #000080;"><span lang="zxx"><span style="text-decoration: underline;"><a href="http://twitter.com/marronigames"><span style="font-style: normal;">@marronigames</span></a></span></span></span></p>
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		<title>MEE keepin&#8217; it real at GDC 2010 &#8211; Follow or die!!</title>
		<link>http://marronigames.com/2010/03/mee-keepin-it-real-at-gdc-2010-follow-or-die/</link>
		<comments>http://marronigames.com/2010/03/mee-keepin-it-real-at-gdc-2010-follow-or-die/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 09:14:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=265</guid>
		<description><![CDATA[
Hey, all.
I&#8217;ll be at GDC all week relating the glories of the one and only viciously satirical, Federal Reservin&#8217;, new-school action arcade bonanza, iBailout!!.
I&#8217;m tweeting the whole show live for Complex and to get in on the ground floor of this great gaming industry opportunity, just follow @marronigames
Peace and hearty iBailout!!&#8217;s, all, and anybody that [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://gdconf.com"><img class="aligncenter" title="GDC logo" src="http://www.gdconf.com/img/pixel.gif" alt="" width="1" height="1" /></a><a href="http://gdconf.com"><img class="aligncenter" title="gdc 2010 logo" src="http://www.next-gen.biz/files/imagecache/article_content_360x270/gdc2010.jpg" alt="" width="202" height="151" /></a></p>
<p>Hey, all.</p>
<p>I&#8217;ll be at GDC all week relating the glories of the one and only viciously satirical, Federal Reservin&#8217;, new-school action arcade bonanza, <a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8">iBailout!!</a>.</p>
<p>I&#8217;m tweeting the whole show live for <a href="http://www.complex.com/blogs/2010/03/09/complex-presents-gdc-week-twitter-style/#more-102246">Complex</a> and to get in on the ground floor of this great gaming industry opportunity, just follow <a href="http://twitter.com/marronigames">@marronigames</a></p>
<p>Peace and hearty iBailout!!&#8217;s, all, and anybody that mentions this post to me at the show gets a drink on the house&#8211;how&#8217;s that for a deal?</p>
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		<title>iBailout!!, as seen on CNN &amp; the Wall Street Journal, now joining its good buddy, iLikeCereal!!, to team up with AppRelief.com to help Haiti too!!  Now through the 31st!!</title>
		<link>http://marronigames.com/2010/01/ibailout-as-seen-on-cnn-the-wall-street-journal-now-joining-its-good-buddy-ilikecereal-to-team-up-with-apprelief-com-to-help-haiti-too-now-through-the-31st/</link>
		<comments>http://marronigames.com/2010/01/ibailout-as-seen-on-cnn-the-wall-street-journal-now-joining-its-good-buddy-ilikecereal-to-team-up-with-apprelief-com-to-help-haiti-too-now-through-the-31st/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 17:15:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://marronigames.com/?p=214</guid>
		<description><![CDATA[


That&#8217;s right folks, your friendly neighborhood iBailout!! (Trailer), everyone&#8217;s favorite viciously satirical, Federal Reservin&#8217;, new-school, action arcade bonanza (or delight, depending on the mood) is now officially joining iLikeCereal!! (Trailer) (the hottest milk and cereal physics sim on the planet&#8211;no joke) in the fun of App Relief.
From now through January 31st, 100% of the proceeds [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom: 0cm; text-align: center;"><a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8"><img class="size-full wp-image-203   alignleft" title="iBailout!! App Store Icon of Power &amp; Intrigue 128x128" src="http://marronigames.com/wp-content/uploads/2010/01/iBailout-App-Store-Icon-of-Power-Intrigue-128x128.png" alt="iBailout!! App Store Icon of Power &amp; Intrigue 128x128" width="128" height="128" /></a></p>
<p style="margin-bottom: 0cm;"><a href="http://apprelief.com"><img class="alignleft" title="App Relief logo" src="http://apprelief.com/img/site-icon.png" alt="" width="64" height="64" /></a><a href="http://itunes.apple.com/us/app/ilikecereal/id341455168?mt=8"><img class="alignnone size-full wp-image-204" title="iLikeCereal!! App Store Icon of Power!! 128X128" src="http://marronigames.com/wp-content/uploads/2010/01/iLikeCereal-App-Store-Icon-of-Power-128X128.png" alt="iLikeCereal!! App Store Icon of Power!! 128X128" width="128" height="128" /></a></p>
<p style="margin-bottom: 0cm;">
<p style="margin-bottom: 0cm;">That&#8217;s right folks, your friendly neighborhood <a href="http://itunes.apple.com/us/app/ibailout/id333196767?mt=8">iBailout!!</a> (<a href="http://www.youtube.com/watch?v=EqhB77AZHGQ">Trailer)</a>, everyone&#8217;s favorite viciously satirical, Federal Reservin&#8217;, new-school, action arcade bonanza (or delight, depending on the mood) is now officially joining <a href="http://itunes.apple.com/us/app/ilikecereal/id341455168?mt=8">iLikeCereal!!</a> (<a href="http://www.youtube.com/watch?v=7WbVEC3Hy9E">Trailer</a>) (the hottest milk and cereal physics sim on the planet&#8211;no joke) in the fun of App Relief.</p>
<p style="margin-bottom: 0cm;">From now through January 31st, 100% of the proceeds from all sales of iBailout!! and iLikeCereal!! (yes, iLikeCereal!! decided to stick around a little bit longer than the 26th, as originally it planned) will be donated towards Haiti disaster relief.  Again, please visit <a onclick="javascript:pageTracker._trackPageview('/outbound/article/apprelief.com');" href="http://apprelief.com/">AppRelief.com</a> for details and to check out all the other great titles participating in this very fine effort.</p>
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<p style="margin-bottom: 0cm;"><a href="http://www.cnn.com/video/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+rss%2Fcnn_freevideo+%28RSS%3A+Video%29#/video/tech/2010/01/25/elam.bailout.app.cnn"><img class="alignnone" title="cnn logo" src="http://t1.gstatic.com/images?q=tbn:1l9NtSiaTS7_XM:http://uglydemocrats.com/democrats/United-States/CNN/cnn-large.gif" alt="" width="143" height="68" /></a><a href="http://blogs.wsj.com/digits/tag/app-watch/"><img class="alignnone" title="WSJ logo" src="http://online.wsj.com/img/wsjLogo.gif" alt="" width="302" height="60" /></a></p>
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<p style="margin-bottom: 0cm;">And, we really weren&#8217;t kidding about CNN and the Wall Street Journal giving iBailout!! a couple big shouts out.  Check it out:</p>
<p style="margin-bottom: 0cm;"><a href="http://bit.ly/CNNiBailout">http://bit.ly/CNNiBailout</a></p>
<p style="margin-bottom: 0cm;"><a href="http://blogs.wsj.com/digits/tag/app-watch/">http://blogs.wsj.com/digits/tag/app-watch/</a></p>
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<p style="margin-bottom: 0cm;">Also, I had a nice quote in an Ars Technica piece and MTV Multiplayer covered App Relief and gave iLikeCereal!! a mention too:</p>
<p style="margin-bottom: 0cm;"><a href="http://arstechnica.com/gaming/news/2010/01/a-year-in-gaming-quotes-kotick-beatles-tony-hawk.ars">http://arstechnica.com/gaming/news/2010/01/a-year-in-gaming-quotes-kotick-beatles-tony-hawk.ars</a></p>
<p style="margin-bottom: 0cm;"><a href="http://multiplayerblog.mtv.com/2010/01/19/haiti-earthquake-relief-efforts-launched-by-bungie-and-iphone-developers/">http://multiplayerblog.mtv.com/2010/01/19/haiti-earthquake-relief-efforts-launched-by-bungie-and-iphone-developers/</a></p>
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<div style="border: 3px solid #731616; padding: 5px; margin-right: auto; margin-left: auto; width: 160px; background-color: #242426;"><a href="http://bestappever.com/v/argm/333196767" target="_blank"><img src="http://bestappever.com/images/bae-small_2009.png" border="0" alt="" /></a><span style="font-family: Arial,Helvetica,sans-serif;font-size: 10pt; line-height: 12pt; text-align:center;color: #d9d9d9;">Vote for<br />
<strong>iBailout!!</strong><br />
in<br />
<strong>Best Arcade Game</strong><br />
<a href="http://bestappever.com/v/argm/333196767" target="_blank"><img src="http://bestappever.com/images/button_vote.png" border="0" alt="" /></a></span></div>
<p>That&#8217;s all he (me) wrote, folks, and remember: Don&#8217;t forget to drink your Ovaltine, <a onclick="javascript:pageTracker._trackPageview('/outbound/article/bestappever.com');" href="http://bestappever.com/v/argm/333196767/vote">vote for iBailout!!</a> for Best Arcade Game in the 2009 Best App Ever Awards (voting ends 1/31, people!!), and keep up to date with all the latest MEE, iBailout!!, and iLikeCereal!! happenin&#8217;s by getting down with us on <a href="http://facebook.com/marronigames">Facebook</a> and <a href="http://twitter.com/marronigames">Twitter</a>.</p>
<p style="margin-bottom: 0cm;">Peace and iBailout!!, all.</p>
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