Kotaku’s Stephen Totilo was cool enough to talk with me last week about iBailout!!, what we’re doing at MEE and my personal game design thoughts and ideas and wrote up a profile that went live and has been featured on their site since a couple days ago.
Please take a gander and get a better idea of what’s going on ’round these parts.
SPOILERS:
There’s been more than a few (by a few, I mean several dozen) highly critical commenters and it’s pretty brutal and ruthless over there for me, but I’m doing my best to keep it real and (mostly) engage civilly and on a high level. Please feel free to join the party if you feel up to it, but know what the deal be.

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